local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 10100
L0_1 = {}
L1_1 = 1010001
L2_1 = 1010002
L3_1 = 1010003
L4_1 = 1010004
L5_1 = 1010005
L6_1 = 1010006
L7_1 = 1010044
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1007
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.pos = "Q1010003Lisa"
L3_1.scene_id = 3
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1010003"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.id = 1007
L3_1.pos = "Q10100Lisa"
L3_1.scene_id = 1004
L3_1.room_id = 100401
L3_1.data_index = 1
L4_1 = {}
L4_1.alias = "Lisa"
L4_1.script = "Actor/Quest/Q411/Lisa"
L4_1.id = 1007
L4_1.pos = "Q1010003Lisa"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1010002"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.id = 1007
L3_1.pos = "Q1010009Lisa"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1010009Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1010009"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700005
L3_1.pos = "Q10100Book4"
L3_1.alias = "Q10100Book4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1010044"] = L1_1
